I'm making a VR app on Pico neo pro 3 in Unity and have the Ultraleap hand-tracking accessory successfully attached to my headset. I can see the hand prefabs and interact with everything else in my scene. I have the keyboard prefab in my scene and added the text receiver script on my input field. I also have the interaction manager in my scene. The hand tracking works okay on my other menu buttons (using interaction button script) . Also, the keyboard changes color with hover and press and the buttons can be pressed. However, no text is typed at any point. I don't even see the text in the preview window.
I should mention that the same thing happens in KeyboardExampleScene from the Github project. The keys change color and can be pressed. But nothing is typed.
I would appreciate any help or insight.